More

Features

One tap is all it takes to play, and a lot grows around it. Here is every way to play, every place in the game and every system behind it, in the words the game itself uses.

The places are the game's own explanations, so they change when the game does. The story below is written for this page.

Sweep

A short story of the ring

  1. Level 1

    The ring

    Every city has one roundabout that nobody is allowed to stop. This one turns all day and all night. You are not behind a wheel. You are the one who decides when the next car gets to join.

  2. Levels 2 to 3

    The radio

    Then the radio crackles, and police cars join your queue. At Level 3 the first violet pickup barges into the ring with a countdown. Your ordinary cars cannot stop it. Only a police car can.

  3. Levels 4 to 5

    Cash and gas

    An armoured cash truck comes round, and nobody must touch it. Then a gas tanker joins the traffic, and what it takes with it when it goes, is everything close by.

  4. Every 15 levels

    The syndicate

    Somebody is sending the pickups. Every few levels the syndicate's boss itself comes for your ring, with escorts, armour, or no lights at all. Put one away and the stolen money is yours again.

    1. Level 15The Convoy
    2. Level 30The Getaway Driver
    3. Level 45The Armoured Boss
    4. Level 60The Phantom
    5. Level 75The Twins
    6. Level 90The Decoy
    7. Level 105The Smuggler
    8. Level 120The Kingpin
  5. After the first boss

    The Family

    They respect a driver who put their boss away. They lend, and they collect.

    A different crowd notices you now. They lend money, and they want it back, on the day on the letter.

  6. Whenever you are ready

    Start again

    When the career has no more to give, Prestige sends you back to Level 1 with everything you earned, and the road plays harder. Five stars in, a famous roundabout of the world opens its twelve roads into one ring: the Étoile.

Ways to play

Swipe sideways on the Game tab to change the mode.

  • ShiftClear the level, move up

    The career. Each shift has a fixed number of cars, about ten at Level 1 and up to thirty later. Clear it to level up and earn coins. A lost shift is played again on the same level.

    The first levels bring one thing at a time: gaps and merges, then the police, then criminals, then the money transporter, then the tanker.

  • UnlimitedEndless · until you crash

    There is no car limit here. The traffic gets denser and faster every minute, and new trouble rolls in the longer you last: gas tankers, night, a storm, military trucks, then overtime.

    Your longest run goes on the leaderboard, and milestones of cars sent unlock skins.

  • Mayhem12 cars · aim for the tankers

    In Mayhem you want the crashes. Twelve cars, no police and no criminals: set off chain reactions with gas tankers and military trucks, and chase the longest chain.

    Every new wreck adds flames, and a crash within a moment of the last one extends the chain.

  • ChillNo pressure · crashes never end it

    Unlimited without the pressure. A calm pace, a mild sky, and no police, criminals or special vehicles. A crash dents the cars and the traffic reacts, but nothing ends.

    Finish with Done. A chill ride does not count for the career, the ranks or the records.

  • MultiplayerUp to 4 friends · last one standing

    Everyone gets their own road into the same roundabout. Share a four-digit code or an invite link, no account needed. Up to four players, and bots fill the empty roads.

    Merge tight to send a truck onto a friend's road. The last one without a crash wins. Practise against bots, even offline.

Your road

Everything that grows while you play.

  • Daily ShiftOne try a day, the same for everyone

    A new shift every day, the same for every player. You get one try.

    Play it every day to keep a streak: streak days pay more and bring rewards along the way.

  • TrialsSpecial shifts with a reward

    Each trial sets its own goal, like a flawless run or a number of Perfect Inputs.

    Pass one to earn its reward. Pick them in Progress, on the Trials page.

  • Street BuilderBuild your own roundabout

    Add arms and modules to the ring. More arms bring more traffic, money trucks sooner and better pay.

    Pick a part, drag it onto a free slot on the ring, then double-tap it to build. One tap takes a built part away.

  • Season PassA track of rewards for the season

    Every season has a track of twelve tiers with chests, money and skins that only exist that season.

    Unlock it once with play money, then every shift you play earns XP towards the next tier.

    Only looks, never a bonus on the road. The four seasons come back every year.

  • MuseumEverything you meet on the road

    Every vehicle, boss, weather and city event goes on show here the first time you meet it.

    Tap an entry to see how it behaves and what to do about it. A dot marks what is new.

    What you have not met yet stays hidden, with the level it arrives on.

Money, luck and the Family

Optional, and always with play money.

  • CasinoOptional · play money only

    Crash, Slots, Skin Upgrade and Double or Nothing, played with the money you earn on the road. Nothing here costs real money.

    The odds of every game are shown in its sheet. Money you win is the money you buy upgrades with; money you lose is gone.

    You can skip it for good: nothing on the road needs it.

    Crash
    A car speeds up and the multiplier climbs. Cash out any time: you get the stake times the multiplier. If it crashes first, the stake is gone. Where it crashes is drawn before it starts. Whatever you aim for, you get back 96 % of your stakes on average.
    Slots
    Three reels, 20 stops each, every stop as likely. Three alike on the line pay, so do two bosses anywhere, and so do the first two reels alike. The symbols above and below the line are the real neighbours on the reel: a near miss is only ever what the reels gave.
    Roulette
    The ring has 20 exits, one for every stop of the slot reels, each as likely. Bet on a vehicle type: the car leaves by one of its exits and the bet pays, or it does not. The fewer exits a type has, the more it pays: 95 % of the stake divided by its share of the ring. Where the car leaves is drawn before it starts to drive.
    Scratch
    Nine cells, three alike win that prize times the card's price. Cards cost money here, and every third day of your Daily streak gives you one for free. The card is drawn when you scratch it and the prize is paid before the cells show. No cell is ever more than two alike unless it wins.
    Upgrade
    Stake up to five of your skins on one you do not have yet, rarer than all of them. The chance is what the stake is worth against the target, less 5 %. Win: the skin is yours. Lose: the staked skins leave your collection and the road. Completed albums stay completed.
  • The ClubFor big balances

    The Auction House sells three lots a day. Computer collectors bid against you and often drive the price far above the estimate.

    The Game fund is for ideas from players: suggest one, and give money to the ones you like. At 30,000,000 an idea is made. Contracts put money on a Perfect Run.

    Only looks and money: nothing here makes you faster on the road.

  • Game fundYou decide what the game gets next

    Players suggest ideas: a map, a car, a rule. We word the good ones for the game and publish them here.

    Everyone gives money to the ideas they want. An idea that reaches 30,000,000 is made and moves to Built.

    Money given does not come back, and it buys nothing on the road. Suggest one idea a day with Suggest an idea.

  • The FamilyLends money, wants it back

    After your first boss the Family lends you money. Strike the deal on the pointer bar: tap to stop it in the green zone, the middle is Perfect.

    Pay back in time and the next loan gets kinder. Pay late and the Family takes a share of every shift, and the Casino shuts until it is paid.

    The deal
    Pick a loan, sit down at the table and stop the pointer inside the green zone. The nearer the middle, the kinder the deal. The bigger the loan, the faster the pointer.
    The rules
    Pay it back by the day on the letter. Late, the debt grows 3% a day (up to +50%), 25% of every shift's pay goes to the Family, no transporter, criminal or boss pays out, the Casino is shut and your name wears the Mafia badge on the boards. Pay it off and all of that is gone. Each loan repaid in time makes the next one cheaper and the green zone wider.

Friends and rivals

No account needed to play. A name is enough to join in.

  • FriendsA friend code, a board, an invite

    Friends know you by your name on the leaderboard. Pick one, and you get a friend code to hand out, a ranking among friends and an invite link that earns you chests.

    A friend code has eight letters and numbers, like K7M2-9QXA. Add a friend's code and they join your board; it works one way, so nobody has to accept. Invite a friend with your code or link: when they reach Level 5, you both get a Standard Chest.

  • RanksThe leaderboards, live

    Pick a name and your best scores go on the boards. Shift level ranks the Prestige rank first, then the level; Unlimited ranks your longest run.

    Shift level
    Clear a shift.
    Unlimited
    Set an Unlimited record.
    Daily
    Clear today’s Daily Shift.
    Boss Rush
    Clear a Boss Rush to set the first time.
    Casino
    Win more at the casino than you stake.
  • ChallengesSend a shift to a friend

    Share any shift as a link with a picture of your score. A friend opens it and plays the same shift: the same cars, the same traffic, to beat your result.

  • Cloud syncTake your progress anywhere

    Optional. A sync code keeps a copy of your progress that you can bring to any device. No email and no password, and if two devices disagree the game asks you, it never overwrites quietly.

    Your game is saved in your browser either way, and it plays offline after the first visit.

  • PrestigeBack to Level 1

    Money, upgrades, roads, your collection and the Elite track stay. Best times start over.

    Silver, Gold and Iris Star skins at ★1 to ★3, the Star Driver title at ★3 and a plaque in the Hall of Fame. Never a bonus on the road.